Pages: [1] 2 3 4 5 6 7 8 |
1. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Temias Mercurial wrote: Interplanetary Insanitarium wrote: Soraya Xel wrote: Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeep...
- by Interplanetary Insanitarium - at 2014.04.25 22:18:00
|
2. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want...
- by Interplanetary Insanitarium - at 2014.04.25 22:07:00
|
3. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
shaman oga wrote: I must agree with the amarr, i've played for too long to be rammed by the first idiot able to pilot a DS. HEY! I'm amarr. And I say being able to ram is okey dokey! So thanks for unconditionally agreeing with what I have to...
- by Interplanetary Insanitarium - at 2014.04.22 22:47:00
|
4. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: Unintentional mechanics are what makes New Eden what it is. It's a sandbox. The whole idea is for people to use creativity and smarts to defeat otherwise insurmountable foes. Jihad jeeps, ramming derpships, that's the very ess...
- by Interplanetary Insanitarium - at 2014.04.22 04:04:00
|
5. Cloaks are awesome, now give us Jetpacks. - in Feedback/Requests [original thread]
MLT dropship = jetpack / ram
- by Interplanetary Insanitarium - at 2014.04.22 02:48:00
|
6. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Vehicles humping other vehicles til they explode is not bad gameplay. It's totally legit. Every action has an equal and opposite reaction, so collisions should stay. Maybe remove vehicle-on-vehicle collision damage but leave any immediate disr...
- by Interplanetary Insanitarium - at 2014.04.22 02:37:00
|
7. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sam Tektzby wrote: Aikuchi Tomaru wrote: Sam Tektzby wrote: Tallen Ellecon wrote: Sam Tektzby wrote: Iam already out of this discussion. Today i made a ticket for DELETE unwanted skill from my character. I will have rather deleted t...
- by Interplanetary Insanitarium - at 2014.03.14 23:42:00
|
8. SP rotation - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Interplanetary Insanitarium wrote: deepfried salad gilliam wrote: no. Just... no. Sometimes the "obsolete" skills are the ones people least expect. Right, so being able to change to them would he...
- by Interplanetary Insanitarium - at 2014.03.14 23:27:00
|
9. SP rotation - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: no. Just... no. Sometimes the "obsolete" skills are the ones people least expect.
- by Interplanetary Insanitarium - at 2014.03.13 23:00:00
|
10. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
People seriously need to HTFU. I believe it was Pope John Paul II that said "Tough *******."
- by Interplanetary Insanitarium - at 2014.03.13 22:55:00
|
11. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sam Tektzby wrote: There is no tears, there is just rage. Tears are from filth or sadness not from rage. I thing your trolling is somehow wrong here. It's less trolling and more schadenfreude. It's a game. They released some new content a...
- by Interplanetary Insanitarium - at 2014.03.12 23:51:00
|
12. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sam Tektzby wrote: Interplanetary Insanitarium wrote: Mordecai Sanguine wrote: Interplanetary Insanitarium wrote: Good job CCP, you made all these kids cry. It probably means nothing to you but I appreciate the dropsuit respec and th...
- by Interplanetary Insanitarium - at 2014.03.12 23:14:00
|
13. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
And doesn't the suit determine your role? With a dropsuit respec we can become whatever we want. The core skills you have will apply to whatever suit you choose. And really at this point all you have to do is spec into whatever new weapons you ...
- by Interplanetary Insanitarium - at 2014.03.12 23:12:00
|
14. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Interplanetary Insanitarium wrote: Good job CCP, you made all these kids cry. It probably means nothing to you but I appreciate the dropsuit respec and the unfathomable tears of rage. They're unfathomable because ...
- by Interplanetary Insanitarium - at 2014.03.12 23:07:00
|
15. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Good job CCP, you made all these kids cry. It probably means nothing to you but I appreciate the dropsuit respec and the unfathomable tears of rage. They're unfathomable because I have no clue why people are butthurt about getting something.
- by Interplanetary Insanitarium - at 2014.03.12 22:13:00
|
16. turn speed should be a balancing factor - in Feedback/Requests [original thread]
No. This is why we can't have nice things.
- by Interplanetary Insanitarium - at 2014.03.11 08:20:00
|
17. [Request] Expose an option to toggle oneframethreadlag - in Feedback/Requests [original thread]
But would it improve perceived connectivity or would people still lag out from things like equipment spam? I really don't know.
- by Interplanetary Insanitarium - at 2014.03.10 22:54:00
|
18. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
NO RESPEC!!! YES RESET!!! If you can determine who payed money towards the game they should definitely get some sort of benefit at the start of the reset. It could be tiered to give people who invested more money a slightly better boost but that'...
- by Interplanetary Insanitarium - at 2014.03.08 20:57:00
|
19. Explosives shouldn't be set off through collisions or gunfire - in Feedback/Requests [original thread]
Martyr Saboteur wrote: If REs are detonated by an electrical pulse, Plasma, Railgun Rounds, and Scrambers/Lasers would all set it off. In fact, the only weapons that wouldn't set it off would be Minmatar ones. Ironic. I agree about the pla...
- by Interplanetary Insanitarium - at 2014.03.08 20:37:00
|
20. Can you the Machine Guns alittle - in Feedback/Requests [original thread]
I can Machine Gun a lot. I got my hands on a boundless not too long ago.
- by Interplanetary Insanitarium - at 2014.03.07 00:31:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |